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The Games Machine 66
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Panzer Commander
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Cromwell_I.VDF
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INI File
|
1999-01-30
|
2KB
|
120 lines
[INTERFACE]
Origin = BRITISH
Blueprint = Cromwell
Caption = Cromwell I
Icon = Uk20
Label = CL I
Date = 4301
[UNIT]
Type = TANK
Model1 = Crom_I
Model2 = CromSm,60
Model3 = TankTiny,240
RegGroup = 1010
Scale = 20.0
Length = 6.3
Width = 2.9
Height = 2.5
View1 = -0.4,-1.025,-0.2
View2 = 0.0,-0.2,1.8
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 40
[VEHICLE]
EngineSoundFile = EngineE
HP = 600
Wheels = 5
Throttle = 15000.0
ThrottleFactor = 0.8
Speed = 43.4
OffRoad = 12.5
RevSpeed = 22.0
Steering = 40.0
BodyMass = 28.0
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 1.5
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 76.0
SideArmor = 51.0
RearArmor = 51.0
FrontTurret = 76.0
SideTurret = 51.0
RearTurret = 51.0
TopArmor = 8.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 24
ElevateObj = Gun
ElevateMin = -12.5
ElevateMax = 20.0
Velocity = 786
Mass = 3.29
Caliber = 57
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = -0.25,0.0,0.1
APAmmo = 50
HEAmmo = 14
[WEAPON2]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 18
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,-0.3,0.05
[WEAPON3]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,0.0,0.0
[HI_RES_TURRET]
LoResMat = Turret
LoResName = TurT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
TurSide = 0,0,128,128,
Turret = 0,128,127,223
Fender = 127,0,255,31
tread = 225,134,255,255
RoadWhl = 128,32,191,95
frontWhl = 128,96,191,159
driveWhl = 128,160,191,223
WheelGrp = 0,225,224,255
Solid = 3,4
engine = 192,32,255,127